Travel Craft
How to travel better, cheaper, lighter
The rest of this site is about where to go. This section is about how — the decisions that stay the same whatever the destination: what a fare is actually doing, whether you need an eSIM, what fits in a carry-on, what changed at the border, and how to design a trip that suits you.
Pick a pillar below, or start with the entry rules if you are travelling to Europe this year.
Five pillars
Pick the system you need
Tier AMoney & FaresHow fares actually move, when booking timing matters, and what a trip really costs — the money layer that applies wherever you are going.In progressTier AConnectivity & DigitaleSIMs, roaming, data sizing, and the digital kit that keeps a trip working — decided before you land, not at the airport.In progressTier BPack & GearCarry-on systems, airline size limits, and the kit that earns its place — packing as a constraint problem, not a checklist.In progressTier ABorders & AdminEntry rules, visa paths, and travel insurance — the paperwork layer you clear before the trip itself begins.In progressTier CTrip Design & TimingHow to plan a trip: choosing the season, routing the journey, and deciding what kind of trip you actually want.In progress
How this works
Method here, places there
- Every page here is destination-agnostic.Nothing in this section is about a specific city — it is the mechanic that applies wherever you are going.
- Each page ends in worked examples.The method is applied to real place pages elsewhere on the site, so you can see it in context rather than in the abstract.
- When you know the place, go back.The destination clusters are where the booking decisions live — this section exists to make those decisions better informed.
Looking for a specific place?
This section is the method layer. The place layer — destination hubs, itineraries, and the booking surfaces — lives here: